Fallout 2: Modding Guide

Updated versions of killap's Unofficial Patch and Restoration Project.
Martin
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Joined: Mon Mar 13, 2023 5:36 pm

Fallout 2: Modding Guide

Post by Martin »

Fallout 2: Modding Guide

1. Buy and download Fallout 2 (Steam, Gog, Epic)

2. Install Fallout 2 Restoration Project Update over
    https://github.com/BGforgeNet/Fallout2_ ... on_Project   
    https://www.moddb.com/mods/fallout-2-re ... oject-v233

3. Install RPU - Talking Heads Addon (readme)
    https://www.nexusmods.com/fallout2/mods/45?tab=files

4. Install THAT Main File (readme)
    https://www.nexusmods.com/fallout2/mods/67?tab=files

5. Install fo2tweaks_v12.11 (readme)
    https://github.com/BGforgeNet/FO2tweaks ... tag/v12.11

6. Change Min Light Level to 50 in mod folder "fo2tweaks.ini"
    min_light_level=50

7. If you want full screen menu open "f2res.ini" in the main FO2 folder and change to
    MAIN_MENU_SIZE=2

8. In case there is no music playing while conversing to a NPC with a talking head: open "ddraw.ini" in the main FO2 folder, find        the line "EnableMusicInDialogue" and change the 0 to 1


Enj0y!


PS: I wrote this simple manual, is there something essential missing? Thank's.
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Magus
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Re: Fallout 2: Modding Guide

Post by Magus »

You only need RP or RPU, not both.
Please do not PM or email me about my mods and projects. Use forums. Also, see our talk channels.
Martin
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Re: Fallout 2: Modding Guide

Post by Martin »

Magus wrote: Sun Mar 19, 2023 4:03 pm You only need RP or RPU, not both.

Second point have two choices of obtaining RPU.
First from github.com rpu_v26.exe - or second from moddb.com download rpu_v26.exe

RPU is needed, RP is outdated.

Can't update my guide anymore?  :cry:
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Magus
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Re: Fallout 2: Modding Guide

Post by Magus »

RPU is distributed on Github only. I don't know what's on moddb.
Martin wrote: Sun Mar 19, 2023 6:59 pm Can't update my guide anymore?  :cry:

Can't edit post? PHPBB probably has some limits on time of editing.
Please do not PM or email me about my mods and projects. Use forums. Also, see our talk channels.
Martin
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Re: Fallout 2: Modding Guide

Post by Martin »

Edit is allowed only till someone write a new message, it looks. I place the guide somewhere, when it will be completed. So u made the brightness mod? Without it is F2 unplayable. I don't know why they did it like that.

Jagged Alliance 2 with newest 1.13 "update" and patch look's great too.
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Magus
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Re: Fallout 2: Modding Guide

Post by Magus »

Yes, I made the brightness tweak.
I think it was Pixote's idea to make it dark.
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Martin
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Re: Fallout 2: Modding Guide

Post by Martin »

So you saved the game.
Did you try to update Fallout 1?
I tried Fixt and Fallout1in2 but i don´t know, someone said vanilla is best.
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Magus
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Re: Fallout 2: Modding Guide

Post by Magus »

I didn't work on Fallout 1, no.
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Martin
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Re: Fallout 2: Modding Guide

Post by Martin »

Oh, another trouble. Game is running around 500 fps and my graphic card goes mad about it. When im playing with vsync or max fps in nvidia control panel game is going laggy. Any clue about that? Thank you.
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Magus
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Re: Fallout 2: Modding Guide

Post by Magus »

Check out Speed options in ddraw.ini, and also ProcessorIdle.
Please do not PM or email me about my mods and projects. Use forums. Also, see our talk channels.
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