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Interesting, I was pretty sure that saving throw bonuses weren't in the original. Too bad there's no option to print the throws like to hit rolls, we could've known that long time ago.
Baldur's Gate: Arcane Spells List
Baldur's Gate: Arcane Spells List
Please do not PM or email me about my mods and projects. Use forums. Also, see our talk channels.
Baldur's Gate: Arcane Spells List
According to that Beamdog forum post by Dee, its been there the whole time. It would be nice if saving throws were printed out NWN- or IWD2-style.
Baldur's Gate: Arcane Spells List
I tried to batch upload images, but noticed they were on scroll background instead of plain one, so I had to roll it back. How do you produce the images?
Please do not PM or email me about my mods and projects. Use forums. Also, see our talk channels.
Baldur's Gate: Arcane Spells List
I'm using NearInfinity to extract them from vanilla BG2 because they're actually higher quality than BG1EE/2EE. They're the SPWIXXXB.BAM images converted to .PNG also using NearInfinity. I do not need help with it because I've got all of them extracted already up to level 7, which is where I got to when the old PIH site went down.
Also I want permission to delete things, I can't upload the correct version of Minor Spell Deflection for some reason because it always defaults back to the scroll version even when I try to revert it.
Also I want permission to delete things, I can't upload the correct version of Minor Spell Deflection for some reason because it always defaults back to the scroll version even when I try to revert it.
Baldur's Gate: Arcane Spells List
Yes, found it. I already uploaded a hundred or so, leaving it now. There's mass uploader you can use.
I'm pretty sure you have the permission to delete. Might be some caching issue, try fresh browser.
Some relevant code snippets, for the record:
1. proper names for pngs exported by NI
2. Weidu: generate log with spell descriptions
3. Python: parse weidu output into mediawiki format
I'm pretty sure you have the permission to delete. Might be some caching issue, try fresh browser.
Some relevant code snippets, for the record:
1. proper names for pngs exported by NI
Code: Select all
time while read line; do echo ${line}; code=$(echo "$line" | awk '{print $1}'); name=$(echo "$line" | cut -d ' ' -f 2-); n1=$(echo "$name" | cut -c1 | tr [a-z] [A-Z]); n2=$(echo $name | cut -c2- | tr '[A-Z]' '[a-z]'); name2="${n1}${n2}"; echo $code; echo $name2; cp "${code}B/${code}B00000.png" "../png/${name2}.PNG"; done < <(cat ~/vb-shared/bg2_t1/8 | grep -A1 SPWI | sed 's|SRC: ||' | tr '\n' '\r' | sed 's|\.SPL\r| |g' | tr '\r' '\n' | grep -v '^--$')
Code: Select all
BACKUP ~dummy/backup~
NO_IF_EVAL_BUG
AUTO_EVAL_STRINGS
VERSION ~v0~
BEGIN ~s1~
COPY_EXISTING_REGEXP GLOB ~^spwi[1-9][0-9][0-9].spl$~ ~override~
READ_LONG 0x8 name_rr
GET_STRREF name_rr name
READ_LONG 0x50 desc_rr
GET_STRREF desc_rr desc
PATCH_PRINT ~
SRC: %SOURCE_FILE%
%desc%
~
BUT_ONLY
Code: Select all
def print_spells(fn):
with open(fn) as spell_file:
i = 0
name = ''
school = ''
level = ''
srange = ''
duration = ''
cast_time = ''
aoe = ''
save = ''
desc = ''
for line in spell_file:
if line.startswith('SRC'):
i = 1
print '== [[File:', name.lower().capitalize() + '.PNG]]', name, '==', \
'\n{|class="wikitable zebra"', \
'\n!School', \
'\n!Range', \
'\n!Duration' \
'\n!Casting Time', \
'\n!Area of Effect', \
'\n!Saving Throw', \
'\n|-', \
'\n|' + school, \
'|' + srange, \
'|' + duration, \
'|' + cast_time, \
'|' + aoe, \
'|' + save, \
'|}\n'
print "'''Description:''' " + desc
print "'''Comments:'''\n"
desc = ''
if i == 2:
name = line.rstrip()
if i == 3:
school = line.replace("(","").replace(")","")
if i == 4:
level = line.replace("Level: ","") # line.split()[1]
if i == 5:
srange = line.replace("Range: ","") #line.split(' ', 1)[1]
if i == 6:
duration = line.replace("Duration: ","") #line.split(' ', 1)[1]
if i == 7:
cast_time = line.replace("Casting Time: ","") # line.split(' ', 1)[1]
if i == 8:
aoe = line.replace("Area of Effect: ","") #line.split(' ', 3)[1]
if i == 9:
save = line.replace("Saving Throw: ","") #line.split(' ', 3)[1]
if i > 9:
desc = desc + line
i+=1
print_spells("log")
Please do not PM or email me about my mods and projects. Use forums. Also, see our talk channels.
Baldur's Gate: Arcane Spells List
Yeah, I needed to clear my browser cache for the images to show up properly. Sorry about all the deletions and reverts and re-uploads.
Its good to know that there's a mass uploader too, but doing it one at a time helps me remember where I'm at in the editing process.
Its good to know that there's a mass uploader too, but doing it one at a time helps me remember where I'm at in the editing process.
Baldur's Gate: Arcane Spells List
I don't think otiluke's sphere requires a save when cast on party.
Please do not PM or email me about my mods and projects. Use forums. Also, see our talk channels.
Baldur's Gate: Arcane Spells List
Protection from Evil doesn't really distinguish between good and evil, it's plain +2 AC and saves. At least in Classic, not sure if that was fixed in EE.
Please do not PM or email me about my mods and projects. Use forums. Also, see our talk channels.
Baldur's Gate: Arcane Spells List
A bit late but yes, Protection from Evil properly checks alignment in the EEs if you turn on the "Extra Combat Info" option in Baldur.lua.
Baldur's Gate: Arcane Spells List
Congrats on completing the list. Awesome work!
Later I'll go through the page and maybe add some comments here and there.
Also, I think of adding "EE" and "Classic" badges/labels, so that the differences in content are more visible (to be used on all pages, not just spells page).
Later I'll go through the page and maybe add some comments here and there.
Also, I think of adding "EE" and "Classic" badges/labels, so that the differences in content are more visible (to be used on all pages, not just spells page).
Please do not PM or email me about my mods and projects. Use forums. Also, see our talk channels.