Updated versions of killap's Unofficial Patch and Restoration Project.
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.Pixote.
Posts: 9
Joined: Fri Jun 03, 2022 9:47 am

Re: RPU v26 Maps Updated

Post by .Pixote. » Mon Jun 20, 2022 1:48 pm

Yeah Nova fixed the elevator and the lighting script now works.  The starting position is also working. Ardent said he'll look into the "kill plants" quest, and after that the EPA should be up and working. If I have any issue I'll message you Magus. Thanks anyway. 

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.Pixote.
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Re: RPU v26 Maps Updated

Post by .Pixote. » Mon Jul 11, 2022 5:15 am

I just found a sweet, sweet bug...give cat Jules a weapon that a tribal can't use, let's say a laser pistol, then take his armor off, and 'poof' Cat Jules disappears out of existence.  He's using the tribal animation with no armor, instead of the black leather look. 

Also I just realized I need to update the other armors for Cat Jules (metal, leather, etc). Will do ASAP.  

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.Pixote.
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Re: RPU v26 Maps Updated

Post by .Pixote. » Mon Jul 11, 2022 10:15 am

Cat Jules is now fully updated with the better animations. All armors. 

Magus you will need to fix the files (scripts?) so Cat can wear the 'black dude' combat armor. Currently he uses the normal (white) dude combat armor! 

https://www.mediafire.com/file/o18bi8hr ... s.rar/file

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Magus
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Re: RPU v26 Maps Updated

Post by Magus » Mon Jul 18, 2022 8:14 am

1. Need source for the modified scripts.
2. See some issues reported: https://github.com/BGforgeNet/Fallout2_ ... 1186154442
3. Cat Jules anims are added, thank you (for now without black combat armor).
Please do not PM or email me about my mods and projects. Use forums. Also, see our talk channels.

marstem
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Joined: Mon Aug 08, 2022 10:57 pm

Re: RPU v26 Maps Updated

Post by marstem » Mon Aug 08, 2022 11:01 pm

Have just registered to say that I'm looking forward to visit this whole new EPA with great impatience, it looks exciting, much more Fallout's authentic!
 

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