New wild magic spells and a specialized kit for wild mages.
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Wild Mage Additions version 2.2

Post by Magus » Thu Oct 07, 2021 10:36 am

New Wild Mage Additions release is available.

Nothing fancy, just some fixes:
  • Fix for PI not showing component names properly.
  • Fix Random Missiles being possible to interrupt after been cast (some other spells too).
Also, started Portuguese translation.

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