Wild Mage Additions version 2.2

New wild magic spells and a specialized kit for wild mages.
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Magus
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Wild Mage Additions version 2.2

Post by Magus »

New Wild Mage Additions release is available.

Nothing fancy, just some fixes:
  • Fix for PI not showing component names properly.
  • Fix Random Missiles being possible to interrupt after been cast (some other spells too).
Also, started Portuguese translation.

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Deratiseur
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Re: Wild Mage Additions version 2.2

Post by Deratiseur »

I've updated the french translation. Take the updated files here :)
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Magus
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Re: Wild Mage Additions version 2.2

Post by Magus »

Thanks! Released a new version.
Please do not PM or email me about my mods and projects. Use forums. Also, see our talk channels.
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