Unlimited Party

Unlimited party, improved damage formula, better healing system, comprehensive highlighting and more.
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bloodaxis
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Unlimited Party

Post by bloodaxis »

I'm using a mod that adds/makes certain npcs recruitable companions (https://www.nexusmods.com/fallout2/mods/70?tab=posts) and I was wondering how I would go about finding out the PID for the companions to add to fo2tweaks.ini. I realise this might be better asked somewhere else since it's not purely fo2tweaks related but I figured I'd ask here first anyway. Thanks for your time!
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Magus
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Re: Unlimited Party

Post by Magus »

Please do not PM or email me about my mods and projects. Use forums. Also, see our talk channels.
bloodaxis
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Re: Unlimited Party

Post by bloodaxis »

I don't have that file, I don't even have the second data folder :D.
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Magus
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Re: Unlimited Party

Post by Magus »

It is likely packaged inside one of the dat files. Depending on your platform, it could be upu.dat, rpu.dat, or something else.
For UPU or RPU, you could grab the file from the corresponding repos.
https://github.com/BGforgeNet/Fallout2_Unofficial_Patch
https://github.com/BGforgeNet/Fallout2_ ... on_Project
Please do not PM or email me about my mods and projects. Use forums. Also, see our talk channels.
bloodaxis
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Joined: Sat Nov 16, 2019 11:52 pm

Re: Unlimited Party

Post by bloodaxis »

I ended up looking at party.txt in the mod for the pids. Do I need to add the levelup pids too or just the base version of the follower?
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Magus
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Re: Unlimited Party

Post by Magus »

Just the base.
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bloodaxis
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Re: Unlimited Party

Post by bloodaxis »

Thanks for the help!
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