Damage formula
Posted: Sun Nov 25, 2018 2:59 pm
Ok i found them in the github page that contains the source code for RP here --> https://github.com/phobos2077/fo2_rp/tr ... RC/HEADERS
but, is this what I'm supposed to use? Should I copy these 2 files and add them for the compiler locally? are they the same ones as you've used?
also define.h is including like 20 other files... so what now I need to find them too and put in my header's folder? This can't be right...
fo2tweaks.h is also calling other header files. am I basically supposed to have all these header files before gl_g_damage_mod would recompile properly?
What should I do?
but, is this what I'm supposed to use? Should I copy these 2 files and add them for the compiler locally? are they the same ones as you've used?
also define.h is including like 20 other files... so what now I need to find them too and put in my header's folder? This can't be right...
fo2tweaks.h is also calling other header files. am I basically supposed to have all these header files before gl_g_damage_mod would recompile properly?
What should I do?