Search found 452 matches

by Magus
Mon Mar 20, 2023 3:05 am
Forum: UPU and RPU
Topic: Fallout 2: Modding Guide
Replies: 10
Views: 17167

Re: Fallout 2: Modding Guide

RPU is distributed on Github only. I don't know what's on moddb.
Martin wrote: Sun Mar 19, 2023 6:59 pm Can't update my guide anymore?  :cry:

Can't edit post? PHPBB probably has some limits on time of editing.
by Magus
Sun Mar 19, 2023 4:03 pm
Forum: UPU and RPU
Topic: Fallout 2: Modding Guide
Replies: 10
Views: 17167

Re: Fallout 2: Modding Guide

You only need RP or RPU, not both.
by Magus
Sat Mar 11, 2023 8:20 pm
Forum: UPU and RPU
Topic: RPU v26 Maps Updated
Replies: 30
Views: 53420

Re: RPU v26 Maps Updated

No.
It might've been easier to consider if it was a number for smaller commits, properly itemized and documented. But it's just a huge blob of changes.
by Magus
Tue Mar 07, 2023 1:16 am
Forum: Tweaks and Tricks
Topic: Extended soundsets for NPC
Replies: 11
Views: 13694

Re: Extended soundsets for NPC

You can summon creatures with console, or just browse with NI to see if there are BG1 sounds in BG2 creatures and vice versa. But that won't account for possible script changes. I don't know if moving to chapter would be enough. You probably could jump to last area, ctrl-y the end boss and let it pr...
by Magus
Tue Mar 07, 2023 12:37 am
Forum: Tweaks and Tricks
Topic: Extended soundsets for NPC
Replies: 11
Views: 13694

Re: Extended soundsets for NPC

Extend soundsets =).
by Magus
Mon Mar 06, 2023 11:01 pm
Forum: Tweaks and Tricks
Topic: Extended soundsets for NPC
Replies: 11
Views: 13694

Re: Extended soundsets for NPC

EET compatibility means that the mod can be installed and played on EET without apparent issues. This component isn't and was never installable on BGEE nor BG2EE, nor original BG1/BG2. It's designed for the Trilogy. (Although in theory, it could be extended to do the same on non-trilogy games.) Addt...
by Magus
Mon Mar 06, 2023 10:15 pm
Forum: Tweaks and Tricks
Topic: Extended soundsets for NPC
Replies: 11
Views: 13694

Re: Extended soundsets for NPC

We did, and I added SoD and EET to Golem . I know that it installs and works. It's compatible. What I don't know if whether it provides same soundsets throughout the saga on EET. Which was never the goal of Extended Soundsets. In fact, I myself do prefer more variety, and like the change - but that ...
by Magus
Mon Mar 06, 2023 9:24 pm
Forum: Tweaks and Tricks
Topic: Extended soundsets for NPC
Replies: 11
Views: 13694

Re: Extended soundsets for NPC

Either "Prefer BG1 sounds" or "Prefer BG2 sounds" should work... for BGT, at least.
I don't know whether SoD and/or EET do anything regarding soundsets. It's possible that they could still change, even with TnT tweak.
by Magus
Wed Mar 01, 2023 6:42 am
Forum: Tweaks and Tricks
Topic: Tweaks and Tricks v8.25
Replies: 0
Views: 9701

Tweaks and Tricks v8.25

Tweaks and Tricks mod is updated to version 8.25. Changes: Arachnida cloak web immunity now includes SCS spiders single-target web. Tiber’s map note location fixed. New component: More mage fencing scrolls in BG1. Fixed Limited Stock installation failure on BGEE. Updated Russian translation. Correct...