Search found 465 matches
- Sun Nov 25, 2018 3:07 am
- Forum: FO2tweaks
- Topic: Damage formula
- Replies: 26
- Views: 41520
Re: Damage formula
Burn there is no editor in the above link that you pointed me to. I did however find an editor in the sfall modders pack. So am I suppose to do something with these extended editor files? how should I use them? They're just files, I don't know what to do with them. I think the extended one is publi...
- Sat Nov 24, 2018 2:40 pm
- Forum: FO2tweaks
- Topic: Damage formula
- Replies: 26
- Views: 41520
Re: Damage formula
Yes the first one is an oversight, thanks.
As for the second, I think the compiler just counts the vars in declaration, so it doesn't really matter. But I'll update it to match the definition all the same.
As for the second, I think the compiler just counts the vars in declaration, so it doesn't really matter. But I'll update it to match the definition all the same.
- Sat Nov 24, 2018 12:21 pm
- Forum: FO2tweaks
- Topic: Damage formula
- Replies: 26
- Views: 41520
Re: Damage formula
1. What operations? If it's numbers, just use "2.0" instead of "2". For variables, I do "1.0 * x..." . 2. Variables are what they are assigned. They don't change by themselves. Note that script vars get all reset on game load. If you need them to persist, use sfall glob...
- Sat Nov 24, 2018 4:44 am
- Forum: FO2tweaks
- Topic: Damage formula
- Replies: 26
- Views: 41520
Re: Damage formula
What I linked is primary documentation. There's isn't really much to learn, syntax-wise. There are macros, procedures, loops, a few types of values, and that's basically it. Sfall adds more functions, and arrays, you can read about those . There are some gotchas here and there, but the language itse...
- Thu Nov 22, 2018 11:37 am
- Forum: FO2tweaks
- Topic: Damage formula
- Replies: 26
- Views: 41520
Re: Damage formula
No, it's not C++, it's Star-Trek Scripting Language, or SSL. It does bear slight resemblance to C++ in that it also uses macro preprocessing. The best tools to work with it are extended sfall script editor and VScode + BGforge MLS (the second is my creation). You're correct, the script plus the 4 fi...
- Tue Nov 20, 2018 11:02 pm
- Forum: FO2tweaks
- Topic: Damage formula
- Replies: 26
- Views: 41520
Re: Damage formula
Yes, I don't like explaining things repeatedly to different people. That's inefficient. So unless there's a reason why what you want to say should be private , no need to use private messaging . The mod is available under CC BY-NC-SA 4.0 , so as long as you honor it, you can do whatever you want, no...
- Wed Nov 14, 2018 10:30 pm
- Forum: FO2tweaks
- Topic: My take on AP/JHP dilemma
- Replies: 23
- Views: 59733
My take on AP/JHP dilemma
Probably only a very lazy person hasn't taken a shot at this by now... and here I am, overcoming my laziness. (If you don't want to read the long-winded version, scroll to the bottom to see what this does and how to try it). First, to address the inevitable question - why make yet yet another ammo m...
Version 9
Version 9 is a massive overhaul of the mod, with intent to make it as compatible as possible. Unfortunately, it means that some components such as oxygen tank radon protection and game speedup had to be removed... for now. However, many new ones were added. New components: Revised damage formula , t...
- Wed Nov 14, 2018 6:41 pm
- Forum: Tech support
- Topic: What to report here and what NOT
- Replies: 0
- Views: 12567
What to report here and what NOT
Report: technical problems with sites, forums, wikis, etc. Or suggestions.
DO NOT report: problems with mods, installation troubles and so on. Use their own forums for that.
Translation system issues are to be reported in the main translation forum.
DO NOT report: problems with mods, installation troubles and so on. Use their own forums for that.
Translation system issues are to be reported in the main translation forum.
- Wed Nov 14, 2018 6:38 pm
- Forum: General Fallout discussion
- Topic: What's this forum for
- Replies: 0
- Views: 13074
What's this forum for
It's for any Fallout project that is not covered in other forums, of course!