Search found 452 matches

by Magus
Sun Jan 14, 2024 6:04 am
Forum: Tweaks and Tricks
Topic: I installed tweaks and tricks
Replies: 17
Views: 5622

Re: I installed tweaks and tricks

you already need full value
by Magus
Thu Jan 11, 2024 7:03 am
Forum: Tweaks and Tricks
Topic: I installed tweaks and tricks
Replies: 17
Views: 5622

Re: I installed tweaks and tricks

Should be possible.
by Magus
Mon Jan 08, 2024 2:31 pm
Forum: Wild Mage Additions
Topic: Hornungs Random Dispatcher Used in Mage Stronghold Quest
Replies: 1
Views: 1740

Re: Hornungs Random Dispatcher Used in Mage Stronghold Quest

WMA is not my mod, I'm maintaining it for now.
The idea is nice, but the behaviour is consistent with original game, actual Imprisonment will also not work on him.
I wouldn't be opposed to tweaks, but I won't spend time on this myself.
by Magus
Tue Dec 19, 2023 12:41 pm
Forum: General Fallout discussion
Topic: Access Denied
Replies: 1
Views: 4211

Re: Access Denied

Never used FOexplorer.
Try F12SE.
by Magus
Fri Sep 22, 2023 11:36 pm
Forum: Tweaks and Tricks
Topic: Sensible Otiluke's Resilient Sphere
Replies: 16
Views: 8930

Re: Sensible Otiluke's Resilient Sphere

I can't reproduce on EET, so you'll have to investigate on your own.
by Magus
Wed Sep 20, 2023 5:16 pm
Forum: Tweaks and Tricks
Topic: Sensible Otiluke's Resilient Sphere
Replies: 16
Views: 8930

Re: Sensible Otiluke's Resilient Sphere

You can go about it however you wish.
I only suggested that you start small, edit a spell manually to get the sense of it. I didn't suggest editing them all manually.
No, it's not as simple as putting the files into a folder. You'll need to understand weidu, spells, effects, etc.
by Magus
Wed Sep 20, 2023 4:16 pm
Forum: Tweaks and Tricks
Topic: Sensible Otiluke's Resilient Sphere
Replies: 16
Views: 8930

Re: Sensible Otiluke's Resilient Sphere

WeiDU documentation is here . Generally, you just take someone else's code and tinker with it until it does what you want. Here, for example, you can start by taking tnt code, and throwing away everything but this single component. You do need to undestand file format to write the modification code,...
by Magus
Wed Sep 20, 2023 3:42 pm
Forum: Tweaks and Tricks
Topic: Sensible Otiluke's Resilient Sphere
Replies: 16
Views: 8930

Re: Sensible Otiluke's Resilient Sphere

So like the one below? I guess, I mean I'm just looking for fog of war. Here's the comparison in classic: Captura desde 2023-09-20 22-31-48.png Captura desde 2023-09-20 22-31-52.png This is probably an EE issue then, I'll check it out.   I mean don't enemy NPCs use the same spells , so wouldn't it ...
by Magus
Wed Sep 20, 2023 2:37 pm
Forum: Tweaks and Tricks
Topic: Sensible Otiluke's Resilient Sphere
Replies: 16
Views: 8930

Re: Sensible Otiluke's Resilient Sphere

Here (unfortunately the recording program cause it to lag abit for some reason) No, I meant to just move everyone else to another part of the map, to confirm that visual range of the target is unchanged. A screenshot should be enough.   Its the last conversation so far as of me typing this. But if ...
by Magus
Wed Sep 20, 2023 10:29 am
Forum: Tweaks and Tricks
Topic: Sensible Otiluke's Resilient Sphere
Replies: 16
Views: 8930

Re: Sensible Otiluke's Resilient Sphere

I screen recorded but can't upload somthing larger than 4mb here so I posted it to Youtube. That's cool. Could you move away the rest of the party from the shielded character, to confirm that her visual range is not reduced? A paticular modder told me that to cancel out her own spell she added, she...