Search found 452 matches
- Sun Oct 11, 2020 9:04 am
- Forum: FO2tweaks
- Topic: My take on AP/JHP dilemma
- Replies: 23
- Views: 56065
Re: My take on AP/JHP dilemma
It is somewhat low, indeed, but as I mentioned in the opening post, one of the goals was to avoid making arbitrary decisions. I think that with the mod, the sweet spot is around 20-25% penalty to DR (FMJ), but it'd take some graphs, possibly 3-dimensional, to visualize all the details. Considering g...
- Sat Oct 10, 2020 11:09 pm
- Forum: General Fallout discussion
- Topic: Various questions
- Replies: 22
- Views: 47381
Re: Various questions
I only know what sfall docs say (and they are generally correct). See the define. It could be a miss, so you also need to check that. Other than that, I think it's reliable. And if not, it should be reported as a bug.
- Sat Oct 10, 2020 10:49 pm
- Forum: FO2tweaks
- Topic: My take on AP/JHP dilemma
- Replies: 23
- Views: 56065
- Wed Oct 07, 2020 5:58 pm
- Forum: FO2tweaks
- Topic: My take on AP/JHP dilemma
- Replies: 23
- Views: 56065
Re: My take on AP/JHP dilemma
Where's 0.65 coming from? I think your calculation is off.
- Mon Oct 05, 2020 12:53 am
- Forum: UPU and RPU
- Topic: FO2 RPU DON'T SAVE THE GAME
- Replies: 3
- Views: 16139
Re: FO2 RPU DON'T SAVE THE GAME
Does it save without RPU? Do you have F2 installed in Program Files, per chance?
- Sun Oct 04, 2020 6:15 pm
- Forum: FO2tweaks
- Topic: My take on AP/JHP dilemma
- Replies: 23
- Views: 56065
Re: My take on AP/JHP dilemma
There is no AP or JHP "type". These are just arbitrary names. Therefore, there will be no different formula for them.
I agree that JHP should exceed base damage with no armor, I'll have to revisit that. However, AP starting at 0.65 is exactly how it's supposed to be.
I agree that JHP should exceed base damage with no armor, I'll have to revisit that. However, AP starting at 0.65 is exactly how it's supposed to be.
- Sun Oct 04, 2020 5:52 pm
- Forum: General Fallout discussion
- Topic: Various questions
- Replies: 22
- Views: 47381
Re: Various questions
1. Probably not.
2. No.
3. There likely isn't a way.
2. No.
3. There likely isn't a way.
- Tue Sep 22, 2020 6:24 am
- Forum: General Fallout discussion
- Topic: Various questions
- Replies: 22
- Views: 47381
- Thu Sep 17, 2020 4:21 am
- Forum: General Fallout discussion
- Topic: Various questions
- Replies: 22
- Views: 47381
Re: Various questions
Switch in SSL is a shorthand for
, as noted in the docs.
For usage examples, feel free to refer to FO2tweaks code.
I don't think default is required, but you can easily test yourself. If it compiles, it's fine.
Code: Select all
if then else if...
For usage examples, feel free to refer to FO2tweaks code.
I don't think default is required, but you can easily test yourself. If it compiles, it's fine.
- Sun Sep 13, 2020 8:25 am
- Forum: General Fallout discussion
- Topic: Various questions
- Replies: 22
- Views: 47381
Re: Various questions
I only ever use the log file, so you'll have to experiment yourself with debugger. (And you're welcome to submit any findings that aren't in sfall doc yet to https://sfall.bgforge.net.) I think you'll want Hook=1, Script=1 and show_script_messages=1, but I'm not 100% sure. If you have issues with al...