Search found 466 matches
- Sun Sep 12, 2021 4:04 pm
- Forum: UPU and RPU
- Topic: Items sold to merchants stay in their invetory forever. Intended?
- Replies: 4
- Views: 10189
Re: Items sold to merchants stay in their invetory forever. Intended?
See this issue. If you have anything to add, feel free to.
- Tue Sep 07, 2021 2:45 pm
- Forum: UPU and RPU
- Topic: Error - critter
- Replies: 6
- Views: 11443
Re: Error - critter
Try to disable all these settings https://github.com/BGforgeNet/Fallout2_ ... s/debug.md
- Tue Sep 07, 2021 1:49 am
- Forum: UPU and RPU
- Topic: Error - critter
- Replies: 6
- Views: 11443
Re: Error - critter
Screenshot, savegame?
- Wed Sep 01, 2021 3:01 pm
- Forum: UPU and RPU
- Topic: RPU v23
- Replies: 0
- Views: 19288
- Wed Sep 01, 2021 8:46 am
- Forum: UPU and RPU
- Topic: Can't get any of the ddraw.INI DX9 modes to work without lagging terribly in-game
- Replies: 11
- Views: 59387
Re: Can't get any of the ddraw.INI DX9 modes to work without lagging terribly in-game
OK, good to know that you got it working.
F12SE is supposed to work with RPU. What's the error?
F12SE is supposed to work with RPU. What's the error?
- Tue Aug 31, 2021 8:07 pm
- Forum: UPU and RPU
- Topic: Can't get any of the ddraw.INI DX9 modes to work without lagging terribly in-game
- Replies: 11
- Views: 59387
Re: Can't get any of the ddraw.INI DX9 modes to work without lagging terribly in-game
So did you try WINDOWED_FULLSCREEN? Does it have tearing too?
- Tue Aug 31, 2021 7:29 pm
- Forum: UPU and RPU
- Topic: Can't get any of the ddraw.INI DX9 modes to work without lagging terribly in-game
- Replies: 11
- Views: 59387
Re: Can't get any of the ddraw.INI DX9 modes to work without lagging terribly in-game
You have to set GRAPHICS_MODE=0 in f2_res.ini to use ddraw.ini modes 4-6.
Alternatively, you can try to use WINDOWED_FULLSCREEN in HiRes to see if that helps with tearing in your original setup.
I don't think your installation is screwed up.
Alternatively, you can try to use WINDOWED_FULLSCREEN in HiRes to see if that helps with tearing in your original setup.
I don't think your installation is screwed up.
- Fri Aug 27, 2021 3:05 pm
- Forum: UPU and RPU
- Topic: RPU v22
- Replies: 0
- Views: 19041
RPU v22
RPU v22 changes: As usual, all applicable fixes from UPU v22 . Cassidy talking head is now a separate mod (shipped with RPU). It now uses Joey Bracken’s voice by default, but if you prefer, you can download previous (Adam Dravean’s) voice from the corresponding page . Umbra tribe no longer turns bla...
- Tue Aug 24, 2021 3:58 pm
- Forum: UPU and RPU
- Topic: UPU v22
- Replies: 0
- Views: 19022
UPU v22
New UPU release: v22. Major changes: Fixed a v20 bug which prevented NCR brahmin drive from starting, as well as multiple vanilla bugs. Now includes all gore animations missing from German version. Sfall’s AP ammo mod is included (but not enabled by default). Karma perks implementation is pretty muc...
- Sun Aug 08, 2021 10:57 am
- Forum: UPU and RPU
- Topic: FO2 RPU DON'T SAVE THE GAME
- Replies: 3
- Views: 17765
Re: FO2 RPU DON'T SAVE THE GAME
It might.