Search found 452 matches

by Magus
Sat Sep 18, 2021 6:45 pm
Forum: Tweaks and Tricks
Topic: Questions and a suggestion
Replies: 11
Views: 15962

Re: Questions and a suggestion

I see. I don't play EEs, so... My view is, this isn't a good change. I think PnP doesn't give that bonus, nor does Fixpack? My house rule would be that axes/hammers get 50% of STR damage bonus when thrown, and the daggers/darts get nothing. But I don't see a way to implement it in BG2, so a TnT comp...
by Magus
Sat Sep 18, 2021 5:11 am
Forum: Tweaks and Tricks
Topic: Questions and a suggestion
Replies: 11
Views: 15962

Re: Questions and a suggestion

I know. It's by design. I don't think normal throwing daggers got strength bonuses.
by Magus
Thu Sep 16, 2021 10:35 am
Forum: Tweaks and Tricks
Topic: Questions and a suggestion
Replies: 11
Views: 15962

Re: Questions and a suggestion

No one is using Golem except me. Not sure about Happy, but probably the same. Why? Well, I can only speculate, but I think mostly because people just hate trying and learning new things. Still, time spent on both of them more than paid off on existing BGforge mods. So... same deal. If you think that...
by Magus
Thu Sep 16, 2021 3:01 am
Forum: Tweaks and Tricks
Topic: Questions and a suggestion
Replies: 11
Views: 15962

Re: Questions and a suggestion

1. Nothing specific, common sense applies. For example, if you use WTPfamiliars, then TnT familiars component should go after. Or, Improved Traps should go after mods that add areas and/or modify traps in existing ones. 2. I pushed a new release. 3. Well, it's just that I don't frequent other forums...
by Magus
Mon Sep 13, 2021 3:18 pm
Forum: UPU and RPU
Topic: Error - critter
Replies: 6
Views: 10469

Re: Error - critter

It appears that Cassidy is missing some extended rifle animations (naked). Not much can be done about this, unless you're willing to create and contribute the corresponding anims. You can delete mods/rpu_rifle_animations.dat, that will allow him to keep the sprite. In any case, disabling debug shoul...
by Magus
Sun Sep 12, 2021 7:00 pm
Forum: UPU and RPU
Topic: Items sold to merchants stay in their invetory forever. Intended?
Replies: 4
Views: 9251

Re: Items sold to merchants stay in their invetory forever. Intended?

No. It says that's how it worked originally.
by Magus
Sun Sep 12, 2021 4:04 pm
Forum: UPU and RPU
Topic: Items sold to merchants stay in their invetory forever. Intended?
Replies: 4
Views: 9251

Re: Items sold to merchants stay in their invetory forever. Intended?

See this issue. If you have anything to add, feel free to.
by Magus
Tue Sep 07, 2021 2:45 pm
Forum: UPU and RPU
Topic: Error - critter
Replies: 6
Views: 10469

Re: Error - critter

by Magus
Tue Sep 07, 2021 1:49 am
Forum: UPU and RPU
Topic: Error - critter
Replies: 6
Views: 10469

Re: Error - critter

Screenshot, savegame?
by Magus
Wed Sep 01, 2021 3:01 pm
Forum: UPU and RPU
Topic: RPU v23
Replies: 0
Views: 16303

RPU v23

RPU v23 is a hotfix release, resoliving an issue with Cassidy talking head.

If you’re running v22, you can grab the hotfix from github.

Download | Forum | Discord | Translate