Search found 28 matches

by Sting
Wed Jan 23, 2019 4:09 pm
Forum: FO2tweaks
Topic: Version 9.4 - feedback: changes for existing modules
Replies: 22
Views: 25714

Version 9.4 feedback - changes for existing modules

Party Orders.

Code: Select all

5) Party Orders (gl_ptyop): 
Moved here.
by Sting
Wed Jan 23, 2019 4:05 pm
Forum: General Fallout discussion
Topic: Party Orders suggestions
Replies: 4
Views: 10976

Party Orders suggestions

Party Orders - propositions. 5) Party Orders (gl_ptyop): 5.1) in the latest version dude auto-looting (** PC auto-loot ON **) works much slower than in the previous versions (from http://www.nuclear-city.com/index.php/topic/161-fallout-15 repack): • dude waits about 1 second before and after lootin...
by Sting
Wed Jan 23, 2019 4:02 pm
Forum: FO2tweaks
Topic: Version 9.4 - feedback: changes for existing modules
Replies: 22
Views: 25714

Version 9.4 feedback - changes for existing modules

Party Level Match. 4) Party Level Match (gl_g_party_level_match): 4.1) make it compatible with F1.5 Resurrection mod (5 new companions: Mutt, Keri, Gabriel, Lystra, Floater): • note #1: companions in F1.5 don't have different *.pro-files for each of the stages - they use 1 file and each new stage u...
by Sting
Wed Jan 23, 2019 4:01 pm
Forum: FO2tweaks
Topic: Version 9.4 - feedback: changes for existing modules
Replies: 22
Views: 25714

Version 9.4 feedback - changes for existing modules

Ammobox. 3) Ammobox (gl_g_ammobox): 3.1) if weapon has no ammo: a) don't show the box b) or show an empty box c) or show the box with "-" symbol instead of the ammo name 3.2) instead of displaying full ammo name (which sometimes doesn't fit in the window, for example: "12 ga. Shotgun...
by Sting
Wed Jan 23, 2019 4:00 pm
Forum: FO2tweaks
Topic: Version 9.4 - feedback: changes for existing modules
Replies: 22
Views: 25714

Version 9.4 feedback - changes for existing modules

Unlimited trunk. 2) Unlimited trunk (gl_g_trunk_space): 2.1) remove size limits (since items have both weight and size) 2.2) to fix this tweak being a cheat, make an option in the *.INI to: • unlimited_trunk_after_upgrade = 1/0 - Fallout 2: if 1, make the space unlimited only after the car upgrade ...
by Sting
Wed Jan 23, 2019 4:00 pm
Forum: FO2tweaks
Topic: Version 9.4 - feedback: changes for existing modules
Replies: 22
Views: 25714

Version 9.4 - feedback: changes for existing modules

Unlimited carry weight. 1) Unlimited carry weight (gl_g_carry_weight): 1.1) make it possible to change max weight in the *.INI or just set it to 9 999 instead of 99 999: • max_weight = [0-99999] • main reason: 9999 looks better in character screen than 99999, since the latter extends beyond the int...
by Sting
Wed Jan 23, 2019 3:46 pm
Forum: FO2tweaks
Topic: Version 9.4 - feedback
Replies: 2
Views: 6996

Feedback (Version 9.4)

Unfortunately, I think if I address them all in a single post, it's going to turn into a wall of text. I suggest splitting them and making a topic per component, or something like that. Honestly, I wasn't expecting any answers (except for questions) or debates about my suggestions. I though that if...
by Sting
Tue Jan 22, 2019 2:20 pm
Forum: FO2tweaks
Topic: Version 9.4 - feedback
Replies: 2
Views: 6996

Version 9.4 - feedback

First of all, thank you for the new damage formula (and all the other fo2tweaks). It's also nice to know that there're other hardcore Fallout2 players that prefer to play the game ironman-style. Since we play the same way, and also because your (non-cheat) tweaks are logical and balanced (even if yo...