Search found 10 matches

by phobos2077
Mon Jun 19, 2023 11:52 am
Forum: UPU and RPU
Topic: RPU v26 Maps Updated
Replies: 30
Views: 52501

Re: RPU v26 Maps Updated

FYI I uploaded the updated map branch as a separate mod on Nexus:
https://www.nexusmods.com/fallout2/mods/73/

It also includes all the bug fixes NovaRain did after he did a complete run of the game with the new maps, as well as the latest changes from RPU master branch.
by phobos2077
Sun May 14, 2023 1:53 pm
Forum: FO2tweaks
Topic: My take on AP/JHP dilemma
Replies: 23
Views: 50007

Re: My take on AP/JHP dilemma

Ok so I picked apart your formula and tried to represent it as best as I can in my damage calculation spreadsheet: https://docs.google.com/spreadsheets/d/1QbjRvr2u9DIDHq3neage_BX78HFyq2W7lh_GLCE2wg0/edit?usp=sharing You can check the "Burn's formula" tab, the top section "Normal damag...
by phobos2077
Sat May 13, 2023 12:33 am
Forum: FO2tweaks
Topic: My take on AP/JHP dilemma
Replies: 23
Views: 50007

Re: My take on AP/JHP dilemma

After more careful investigation, I have to say the thing you did with how criticals work with burst is spot on. For long time I wanted to experiment with burst bullet distribution, so some guns can actually be fairly accurate in burst. But to balance this out, fixing criticals is one of the require...
by phobos2077
Thu Apr 20, 2023 4:14 pm
Forum: UPU and RPU
Topic: RPU v26 Maps Updated
Replies: 30
Views: 52501

Re: RPU v26 Maps Updated

I just merged master into map branch (no conflicts at all) and created PR to merge everything back. I propose to discuss on github:
https://github.com/BGforgeNet/Fallout2_ ... t/pull/197
by phobos2077
Wed Apr 19, 2023 8:23 pm
Forum: UPU and RPU
Topic: RPU v26 Maps Updated
Replies: 30
Views: 52501

Re: RPU v26 Maps Updated

No. It might've been easier to consider if it was a number for smaller commits, properly itemized and documented. But it's just a huge blob of changes. What kind of documentation do you need to consider merging that into main? From what Pixote wrote and others who tested his changes, he only seriou...
by phobos2077
Wed Apr 19, 2023 7:55 pm
Forum: FO2tweaks
Topic: My take on AP/JHP dilemma
Replies: 23
Views: 50007

Re: My take on AP/JHP dilemma

Hello, I made a rough spreadsheet of FO2tweaks weapon damage mod here . Only some of the weapon though, not all. Maybe later. Anyway, I hope this is useful and let me know if I miss something. Cheers, phooey I just came here to ask if anyone made some spreadsheet and here you are... That's helpful,...
by phobos2077
Sat Mar 11, 2023 5:25 pm
Forum: UPU and RPU
Topic: RPU v26 Maps Updated
Replies: 30
Views: 52501

Re: RPU v26 Maps Updated

Do you have any plans on merging updated maps into the main RPU branch?

I wanted to update EcCo, and since it did change maps for balance reasons (mostly removing items from containers), I'll have to re-do all my changes. Wanted to make sure these maps are in stable state before that.
by phobos2077
Tue Dec 20, 2022 8:32 am
Forum: FO2tweaks
Topic: My take on AP/JHP dilemma
Replies: 23
Views: 50007

Re: My take on AP/JHP dilemma

  Well, the first post was supposed to address that question. To summarize, I guess YAAM/Glovz changed too much and achieved too little. I've read that. But I don't see specifically why you think YAAM achieved "too little". It makes AP ammo useful. I'm just curious, what specific issue mot...
by phobos2077
Mon Dec 19, 2022 9:29 pm
Forum: FO2tweaks
Topic: My take on AP/JHP dilemma
Replies: 23
Views: 50007

Re: My take on AP/JHP dilemma

I am so delighted to see someone finally using the hook scripts tweaks we added so long ago to allow for just this kind of scripted formula. Actually having someone do the work of implementing it, in full, is great. Now someone else can just use the script as a reference. I was just thinking about m...
by phobos2077
Mon Dec 19, 2022 9:03 pm
Forum: UPU and RPU
Topic: RPU v26 Maps Updated
Replies: 30
Views: 52501

Re: RPU v26 Maps Updated

So did you have the chance to review those maps? I'm a little concerned about original game's maps being tweaked/changed. I think RP vision was to stay close to vanilla so close that it would feel like BIS did it. Wouldn't changing old maps break this expectation?