Search found 331 matches

by Magus
Sun Dec 19, 2021 5:34 pm
Forum: PlayItHardcore
Topic: Baldur's Gate: Arcane Spells List
Replies: 22
Views: 41378

Re: Baldur's Gate: Arcane Spells List

Probably because they auto-save?
by Magus
Fri Dec 10, 2021 12:54 am
Forum: UPU and RPU
Topic: Talking Head Addon
Replies: 2
Views: 147

Re: Talking Head Addon

Cool. You don't need to ask permission, though. Create what you want.
by Magus
Sat Dec 04, 2021 7:04 pm
Forum: UPU and RPU
Topic: UPU and RPU v25
Replies: 0
Views: 218

UPU and RPU v25

Hi, everyone. UPU and RPU are updated to v25. Sfall is updated to 4.3.2, fixing Jet addiction causing permanent stat loss. Fixed crash in EPA when trying to clean fans from goo if sfall QoL component wasn’t selected during installation. Download: UPU , RPU | Forum | Discord | Translate
by Magus
Wed Nov 17, 2021 6:58 am
Forum: Translation system
Topic: Locking part of the translation ?
Replies: 3
Views: 508

Re: Locking part of the translation ?

1) I don't think sfall does anything at all with accents, as far as I know it's just a matter of having a proper font. 2-3) I have absolutely no problem with managing access Maybe, but I do have it. Like I mentioned, you are not the first person to come with this request. AL|EN made one too, and so ...
by Magus
Sun Nov 14, 2021 1:17 am
Forum: Tweaks and Tricks
Topic: Blood Deeds
Replies: 1
Views: 208

Re: Blood Deeds

yes
by Magus
Mon Nov 08, 2021 2:20 am
Forum: FO2tweaks
Topic: My take on AP/JHP dilemma
Replies: 14
Views: 11235

Re: My take on AP/JHP dilemma

Uhm, the formula is explained right in the post from which you took the quote.

Edit: I misread the previous post. Currently, AC mod is unchanged, ammo provides vanilla bonuses/penalties. I have no strong opinion about whether it needs changes or not. Thoughts are welcome, but no promises so far.
by Magus
Mon Nov 01, 2021 9:18 am
Forum: FO2tweaks
Topic: Version 12.7
Replies: 3
Views: 3882

Re: Version 12.7

Sorry, but like my signature says, I don't respond to private messages. Too many people mistake me for their personal tech support.
by Magus
Sat Oct 30, 2021 12:59 pm
Forum: Tweaks and Tricks
Topic: Tweaks and Tricks v8.12
Replies: 0
Views: 366

Tweaks and Tricks v8.12

Tweaks and Tricks mod is updated to version 8.12. Changes: More map notes: Nashel, Carnival, Baldur’s Gate. Fair Fights: included Dushai, Bayard. Improved traps: don’t alert about false exit skeleton trap in Durlag’s level 3. Smarter familiars: giving a familiar a potion doesn’t prevent saving. Pois...
by Magus
Wed Oct 13, 2021 2:25 pm
Forum: Tweaks and Tricks
Topic: Tweaks and Tricks v8.11
Replies: 3
Views: 3961

Re: Tweaks and Tricks v8.11

Huh looks like it's an off-by-one error. Last one is bottomless.

Classic BG1 is not in Golem, so I don't test on it. I didn't think anyone even plays it at this point. Maybe I'll add it some time later.
by Magus
Tue Oct 12, 2021 12:59 pm
Forum: Unique Artifacts
Topic: Unique Artifacts version 7.7
Replies: 0
Views: 4027

Unique Artifacts version 7.7

Unique Artifacts mod is updated to version 7.7.

It’s a minor maintenance release, fixing still duplicated Boots of Stealth in BG1 part of BGEE/EET.

Download | Forum | Discord | Translate